洞窟物語PSP版
http://dl.qj.net/Cave-Story-Release-Candidate-1-PSP-Homebrew-Games/pg/12/fid/14081/catid/195
出たらしいです。
追記:Googlepage版もある模様。
というかこっちが本家で上が無断転載っぽいかな?
http://cavestorypsp.googlepages.com/
[暴満館] 2007年10月のログ
http://bmky.net/diary/2007/200710.html#L20071014
それはともかく、誰か動いてるとこを見せてくれ。
本家でPSPで動いてる画面写真上がってるけど、
だれかYoutubeかニコニコで動作した映像上がってないかな。
Known game script bugs:
(mostly due to the widescreen format,
some things become visible that used to be offscreen)various signs and item descriptions:
- text is misaligned or overflows the textbox
first fight with Balrog:
- part of the sprite remains visible at the top after he escapes
egg corridor:
- flying enemies sometimes appear in the air on-screen
- Igor walking away with Sue: sprite disappears too soon
back in Arthur's house:
- text is cut off ("Scanning for...")
back in Arthur's house after Grasstown:
- text is cut off ("...kidnapped")
labyrinth:
- Monster X appears too late, when its corridor is already onscreen
dark place:
- water level not perfect
the core:
- when Curly walks to the right, she disappears and re-appears
plantation:
- some junk spaces when receiving the new sprinkler
prefab building:
- text is cut off (Booster's note)
after last boss:
- Sue's sprite disappears when running away to the left (balcony)
hell:
- flying butes appear in the air in the first hallway
ending credits:
- one bed sprite sticks out of the map in the nurse mini-scene
- clouds act weird during the cloudy mini-scene
...I should fix these sometime in the future.
バグは結構あるっぽいねえ。